Abstract. A ubiquitous wearable computing infrastructure is now firmly entrenched within organizations across the globe, yet much of its potential remains untapped. This paper desc...
How much time the user spends working on a task versus fiddling with the tool is an important aspect of usability. The concept of the ratio and distribution of tool-only operation...
Susan S. Kirschenbaum, Wayne D. Gray, Brian D. Ehr...
This paper reports on my doctoral work done at UCLIC that looks at how novel input devices affect the gaming experience. The paper presents the motivation, question, methodology, ...
How can we best explore the range of users' reactions when developing future technologies that may be controversial, such as personal healthcare systems? Our approach
Blaine A. Price, Clara Mancini, Yvonne Rogers, Aro...
In this paper we discuss how to reconstruct 3D models from multi-view engineering draws by employing human engineers' approaches. Human's `divide and conquer' inter...