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CTW
2006
107views more  CTW 2006»
15 years 6 months ago
Human computer interaction methods for electronic flight bag envisionment and design
This paper reports on the application of a range of human computer interaction (HCI) methods to the redesign of an electronic flight bag (EFB), as part of a commercial software dev...
Joan Cahill, Nick McDonald
CVGIP
2006
106views more  CVGIP 2006»
15 years 6 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
IJVR
2007
204views more  IJVR 2007»
15 years 6 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
GLOBECOM
2009
IEEE
16 years 1 months ago
Human Behavior and Challenges of Anonymizing WLAN Traces
—With the wide spread deployment of wireless LANs (WLANs), it is becoming necessary to conduct analysis of libraries of measurements taken from such operational networks. The ava...
Udayan Kumar, Ahmed Helmy
DIM
2009
ACM
16 years 27 days ago
Mnikr: reputation construction through human trading of distributed social identities
Reputation forms an important part of how we come to trust people in face-to-face interactions, and thus situations involving trust online have come to realize that reputation is ...
Brendan Francis O'Connor, John Linwood Griffin