Software development is a complex and error-prone task. An important factor during the development of complex systems is the understanding of the dependencies that exist between d...
In system-level platform-based embedded systems design, the mapping model is a crucial link between the application model and the architecture model. All three models must match w...
Vladimir D. Zivkovic, Erwin A. de Kock, Pieter van...
Pipeline, Delta, and Black Hole are three simple patterns used in concurrent software design. We recently presented these and other patterns for parallelism at a nine-hour worksho...
Matthew C. Jadud, Jon Simpson, Christian L. Jacobs...
It is now generally accepted that separating software architecture into multiple views can help in reducing complexity and in making sound decisions about design trade-offs. Our f...
Robert L. Nord, Daniel J. Paulish, Dilip Soni, Chr...
This paper presents the interface design of the WorldBeat system, an interactive exhibit about using computers in musical education, and as musical instruments. The system allows ...