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CGF
2002
145views more  CGF 2002»
15 years 6 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
168
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CLUSTER
2002
IEEE
15 years 6 months ago
Energy-Efficient Multicasting of Session Traffic in Bandwidth- and Transceiver-Limited Wireless Networks
In this paper, we address the impact of resource limitations on the operation and performance of the broadcasting and multicasting schemes developed for infrastructureless wireless...
Jeffrey E. Wieselthier, Gam D. Nguyen, Anthony Eph...
CN
2002
127views more  CN 2002»
15 years 6 months ago
Optimal policy for label switched path setup in MPLS networks
An important aspect in designing a multiprotocol label switching (MPLS) network is to determine an initial topology and to adapt it to the traffic load. A topology change in an MP...
Tricha Anjali, Caterina M. Scoglio, Jaudelice Cava...
COLING
2002
15 years 6 months ago
Complexity of Event Structure in IE Scenarios
This paper presents new Information Extraction scenarios which are linguistically and structurally more challenging than the traditional MUC scenarios. Traditional views on event ...
Silja Huttunen, Roman Yangarber, Ralph Grishman
COMCOM
2002
120views more  COMCOM 2002»
15 years 6 months ago
An interactive video delivery and caching system using video summarization
With the advance of high-speed network technologies, the availability and popularity of streaming media content over the Internet has grown rapidly in recent years. The delivery a...
Sung-Ju Lee, Wei-Ying Ma, Bo Shen
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