Sciweavers

5054 search results - page 853 / 1011
» How designers design and program interactive behaviors
Sort
View
IROS
2006
IEEE
116views Robotics» more  IROS 2006»
16 years 16 days ago
On the Importance of Asymmetries in Grasp Quality Metrics for Tendon Driven Hands
Abstract— Grasp quality measures are important for understanding how to plan for and maintain appropriate and secure grasps for pick and place operations and tool use. Most grasp...
Jiaxin L. Fu, Nancy S. Pollard
OOPSLA
2005
Springer
16 years 4 hour ago
MDAbench: a tool for customized benchmark generation using MDA
Designing component-based application that meets performance requirements remains a challenging problem, and usually requires a prototype to be constructed to benchmark performanc...
Liming Zhu, Yan Liu, Ian Gorton, Ngoc Bao Bui
CHI
2001
ACM
16 years 6 months ago
Ignoring perfect knowledge in-the-world for imperfect knowledge in-the-head
Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
Wayne D. Gray, Wai-Tat Fu
ATAL
2009
Springer
16 years 1 months ago
Effective tag mechanisms for evolving cooperation
Certain observable features (tags), shared by a group of similar agents, can be used to signal intentions and can be effectively used to infer unobservable properties. Such infere...
Matthew Matlock, Sandip Sen
HRI
2010
ACM
16 years 1 months ago
Lead me by the hand: evaluation of a direct physical interface for nursing assistant robots
—When a user is in close proximity to a robot, physical contact becomes a potentially valuable channel for communication. People often use direct physical contact to guide a pers...
Tiffany L. Chen, Charles C. Kemp