Sciweavers

5054 search results - page 821 / 1011
» How designers design and program interactive behaviors
Sort
View
CHI
2008
ACM
16 years 7 months ago
Articulating common ground in cooperative work: content and process
We study the development of common ground in an emergency management planning task. Twelve three-person multi-role teams performed the task with a paper prototype in a controlled ...
Gregorio Convertino, Helena M. Mentis, Mary Beth R...
CHI
2008
ACM
16 years 7 months ago
In-car gps navigation: engagement with and disengagement from the environment
Although in-car GPS navigation technology is proliferating, it is not well understood how its use alters the ways people interpret their environment and navigate through it. We ar...
Gilly Leshed, Theresa Velden, Oya Rieger, Blazej J...
CHI
2008
ACM
16 years 7 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi
CHI
2007
ACM
16 years 7 months ago
Patterns of empathy in online communication
This article presents an investigation of empathy within an online community for older people (SeniorNet). Qualitative content analysis of 400 messages from a discussion board abo...
Ulrike Pfeil, Panayiotis Zaphiris
CHI
2006
ACM
16 years 7 months ago
Accounting for taste: using profile similarity to improve recommender systems
Recommender systems have been developed to address the abundance of choice we face in taste domains (films, music, restaurants) when shopping or going out. However, consumers curr...
Philip Bonhard, Clare Harries, John D. McCarthy, M...