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» How designers design and program interactive behaviors
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VL
2008
IEEE
113views Visual Languages» more  VL 2008»
16 years 20 days ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
GECCO
2005
Springer
154views Optimization» more  GECCO 2005»
15 years 11 months ago
The molecule evoluator: an interactive evolutionary algorithm for designing drug molecules
To help chemists design new drugs, we created a tool that uses interactive evolution to design drug molecules, the “Molecule Evoluator”. In contrast to most other evolutionary...
Eric-Wubbo Lameijer, Adriaan P. IJzerman, Joost N....
TCAD
2008
183views more  TCAD 2008»
15 years 6 months ago
Systematic and Automated Multiprocessor System Design, Programming, and Implementation
Abstract--For modern embedded systems in the realm of highthroughput multimedia, imaging, and signal processing, the complexity of embedded applications has reached a point where t...
Hristo Nikolov, Todor Stefanov, Ed F. Deprettere
SIGCSE
2009
ACM
124views Education» more  SIGCSE 2009»
16 years 6 months ago
Music performamatics: interdisciplinary interaction
This paper describes how a graphical user interface (GUI) programming course offered by the Dept. of Computer Science (CS) was paired with a general teaching methods course offere...
Jesse M. Heines, Gena R. Greher, Sarah Kuhn
POPL
1989
ACM
15 years 10 months ago
How to Make ad-hoc Polymorphism Less ad-hoc
raction that a programming language provides influences the structure and algorithmic complexity of the resulting programs: just imagine creating an artificial intelligence engine ...
Philip Wadler, Stephen Blott