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» How designers design and program interactive behaviors
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TASLP
2002
143views more  TASLP 2002»
15 years 6 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
HUC
2011
Springer
14 years 6 months ago
Haptic reassurance in the pitch black for an immersive theatre experience
An immersive theatre experience was designed to raise awareness and question perceptions of ‘blindness’, through enabling both sighted and blind members to experience a simila...
Janet van der Linden, Yvonne Rogers, Maria Oshodi,...
MOBIHOC
2005
ACM
16 years 6 months ago
Power balanced coverage-time optimization for clustered wireless sensor networks
We consider a wireless sensor network in which sensors are grouped into clusters, each with its own cluster head (CH). Each CH collects data from sensors in its cluster and relays...
Tao Shu, Marwan Krunz, Sarma B. K. Vrudhula
EUROSYS
2006
ACM
16 years 3 months ago
Solving the starting problem: device drivers as self-describing artifacts
Run-time conflicts can affect even the most rigorously tested software systems. A reliance on execution-based testing makes it prohibitively costly to test every possible interac...
Michael F. Spear, Tom Roeder, Orion Hodson, Galen ...
MABS
2005
Springer
16 years 2 days ago
Automatic Tuning of Agent-Based Models Using Genetic Algorithms
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Inde...
Benoît Calvez, Guillaume Hutzler