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» How designers design and program interactive behaviors
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IJCAI
1989
15 years 7 months ago
A Model for Projection and Action
In designing autonomous agents that deal competently with issues involving time and space, there is a tradeoff to be made between guaranteed response-time reactions on the one han...
Keiji Kanazawa, Thomas Dean
CCR
2006
85views more  CCR 2006»
15 years 6 months ago
Troubleshooting wireless mesh networks
Effective network troubleshooting is critical for maintaining efficient and reliable network operation. Troubleshooting is especially challenging in multi-hop wireless networks be...
Lili Qiu, Paramvir Bahl, Ananth Rao, Lidong Zhou
UMUAI
2008
110views more  UMUAI 2008»
15 years 6 months ago
Modeling self-efficacy in intelligent tutoring systems: An inductive approach
Abstract. Self-efficacy is an individual's belief about her ability to perform well in a given situation. Because selfefficacious students are effective learners, endowing int...
Scott W. McQuiggan, Bradford W. Mott, James C. Les...
171
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IJACTAICIT
2010
146views more  IJACTAICIT 2010»
15 years 3 months ago
Modeling and Simulation of a Pervasive Multimodal Multimedia Computing System for Visually-Impaired Users
Using multimodality in a computing system is advantageous in the sense that it makes computing more accessible to a wide range of users including those with impairments. Our work ...
Ali Awde, Moeiz Miraoui, Chakib Tadj, Yacine Belli...
OOPSLA
2009
Springer
16 years 1 months ago
A market-based approach to software evolution
Software correctness has bedeviled the field of computer science since its inception. Software complexity has increased far more quickly than our ability to control it, reaching ...
David F. Bacon, Yiling Chen, David C. Parkes, Malv...