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» How designers design and program interactive behaviors
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CHI
2007
ACM
15 years 10 months ago
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
Marius Wolf, Eric Lee, Jan Borchers
DAC
2003
ACM
16 years 7 months ago
Behavioral consistency of C and verilog programs using bounded model checking
We present an algorithm that checks behavioral consistency between an ANSI-C program and a circuit given in Verilog using Bounded Model Checking. Both the circuit and the program ...
Edmund M. Clarke, Daniel Kroening, Karen Yorav
HAID
2007
Springer
16 years 13 days ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
PPSN
2000
Springer
15 years 9 months ago
Interacting Trajectories in Design Space and Niche Space: A Philosopher Speculates About Evolution
Abstract. There are evolutionary trajectories in two different but related spaces, design space and niche space. Coevolution occurs in parallel trajectories in both spaces, with co...
Aaron Sloman
DESRIST
2010
Springer
169views Education» more  DESRIST 2010»
15 years 8 months ago
Designing for Light-Weight Collaboration: The Case of Interactive Citizens' Advisory Services
This paper reports on the design of a collaborative system to support citizens' advisory services. Recent research on the adoption of collaborative technologies indicates that...
Gerhard Schwabe, Claudia Bretscher, Birgit Schenk