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» How designers design and program interactive behaviors
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ICCS
2005
Springer
16 years 5 days ago
Modelling Dynamics of Genetic Networks as a Multiscale Process
A key phenomenon in the dynamics of genetic networks is the cell cycle. In the study of this phenomenon, an important task is to understand how many processes, acting on different...
Xilin Wei, Roderick V. N. Melnik, Gabriel Moreno-H...
PROMAS
2005
Springer
16 years 4 days ago
Implementing Multi-agent Systems Organizations with INGENIAS
In a multi-agent system, the organization determines the architecture of the whole system, and the way and policies for agent collaboration and interactions. Although this is a key...
Jorge J. Gómez-Sanz, Juan Pavón
CSCW
2004
ACM
16 years 3 days ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
NORDICHI
2004
ACM
16 years 3 days ago
Sharing and learning through pair writing of scenarios
This paper describes the results of an empirical study consisting of five sessions where scenarios are written by two writers working in unison, for instance a usability specialis...
Adi B. Tedjasaputra, Eunice Ratna Sari, Georg Stro...
EDOC
2003
IEEE
15 years 12 months ago
Compensation is Not Enough
– An important problem in designing infrastructure to support business-to-business integration (B2Bi) is how to cancel a long-running interaction (either because the user has cha...
Paul Greenfield, Alan Fekete, Julian Jang, Dean Ku...