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» How designers design and program interactive behaviors
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ACE
2004
258views Education» more  ACE 2004»
15 years 7 months ago
Using a Maze Case Study to Teach Object-Oriented Programming and Design Patterns
In order to teach object-oriented design and programming in introductory computer science it is imperative to teach objects from the very beginning of the course. The use of inter...
Chris Nevison, Barbara Wells
GROUP
2007
ACM
15 years 10 months ago
Expressive interactions - supporting collaboration in urban design
This paper discusses technological interventions in support of planners, citizens and other stakeholders in envisioning and negotiating an urban project. A set of prototypal tools...
Valérie Maquil, Thomas Psik, Ina Wagner, Mi...
OZCHI
2009
ACM
16 years 28 days ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
IFIP
1998
Springer
15 years 10 months ago
BUILD-IT: A Brick-based integral Solution Supporting Multidisciplinary Design Tasks
BUILD-IT is an up-and-running system putting at work highly intuitive, videobased interaction technology to support complex planning and configuration tasks. It makes state-of-the...
Morten Fjeld, Kristina Lauche, S. Dierssen, Martin...
ACMDIS
2010
ACM
15 years 6 months ago
Heritage inquiries: a designerly approach to human values
This two-day workshop brings together the interdisciplinary community of scholars and practitioners involved in the design of interactive systems and sharing a common interest in ...
Elisa Giaccardi, Ole Sejer Iversen