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» How designers design and program interactive behaviors
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CHI
2010
ACM
16 years 1 months ago
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Tabletop computers based on diffuse illumination can track fiducial markers placed on the table’s surface. In this paper, we demonstrate how to do the same with objects arranged...
Patrick Baudisch, Torsten Becker, Frederik Rudeck
INTETAIN
2009
Springer
16 years 1 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
MHCI
2009
Springer
16 years 1 months ago
Exploring the urban environment with a camera phone: lessons from a user study
We present a study investigating two novel mobile services supporting querying for information in the urban environment using camera equipped smart phones as well as two different...
Norman Höller, Arjan Geven, Manfred Tscheligi...
CHI
2010
ACM
16 years 1 months ago
Generating default privacy policies for online social networks
Default privacy policies have a significant impact on the overall dynamics and success of online social networks, as users tend to keep their initial privacy policies. In this wor...
Eran Toch, Norman M. Sadeh, Jason I. Hong
ACHI
2008
IEEE
16 years 1 months ago
Multimodal Metric Study for Human-Robot Collaboration
The aim of our research is to create a system whereby human members of a team can collaborate in a natural way with robots. In this paper we describe a Wizard of Oz (WOZ) study co...
Scott Green, Scott Richardson, Randy Stiles, Mark ...