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» How designers design and program interactive behaviors
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193
Voted
CHI
2006
ACM
16 years 7 months ago
The effect of speech recognition accuracy rates on the usefulness and usability of webcast archives
The widespread availability of broadband connections has led to an increase in the use of Internet broadcasting (webcasting). Most webcasts are archived and accessed numerous time...
Cosmin Munteanu, Ronald Baecker, Gerald Penn, Elai...
156
Voted
CHI
2006
ACM
16 years 7 months ago
Everyday practices with mobile video telephony
The mobile phone allowed people to communicate when and where they wanted, dramatically changing how audio telephony was integrated into daily life. With video telephony services ...
Kenton O'Hara, Alison Black, Matthew Lipson
CHI
2005
ACM
16 years 7 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2004
ACM
16 years 7 months ago
"Stuff goes into the computer and doesn't come out": a cross-tool study of personal information management
This paper reports a study of Personal Information Management (PIM), which advances research in two ways: (1) rather than focusing on one tool, we collected cross-tool data relati...
Richard Boardman, Martina Angela Sasse
PERCOM
2009
ACM
16 years 1 months ago
Distributed Policy Resolution Through Negotiation in Ubiquitous Computing Environments
—Ensuring spontaneous ad hoc interoperation in decentralized ubiquitous computing environments is challenging, because of heterogeneous resources and divergent policies. Centrali...
Venkatraman Ramakrishna, Peter L. Reiher, Leonard ...