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GRAPHICSINTERFACE
2011
14 years 10 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
CLEIEJ
2002
192views more  CLEIEJ 2002»
15 years 6 months ago
Automatic ObjectPascal Code Generation from Catalysis Specifications
This paper presents a Component-based Framework Development Process, of the Cardiology Domain. The Framework, called FrameCardio, was developed in 4 steps: 1Problem Domain Definit...
João Luís Cardoso de Moraes, Ant&oci...
AGI
2008
15 years 8 months ago
The Basic AI Drives
One might imagine that AI systems with harmless goals will be harmless. This paper instead shows that intelligent systems will need to be carefully designed to prevent them from be...
Stephen M. Omohundro
CSCW
2010
ACM
16 years 1 months ago
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable
We present a field study of TellTable, a new storytelling system designed to support creativity and collaboration amongst children. The application was deployed on a multitouch in...
Xiang Cao, Siân E. Lindley, John Helmes, Abi...
KI
2002
Springer
15 years 6 months ago
Spatial Strategies in Human-Robot Communication
This paper deals with various kinds of mental representations available for linguistic instruction in spatial humanrobot interaction. After a survey of the literature on spatial r...
Thora Tenbrink, Kerstin Fischer, Reinhard Moratz