This paper presents a completely systematic design procedure for asynchronous controllers. The initial step is the construction of a signal transition graph (STG, an interpreted P...
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Designers often use examples for inspiration; examples offer contextualized instances of how form and content integrate. Can interactive example galleries bring this practice to e...
Brian Lee, Savil Srivastava, Ranjitha Kumar, Ronen...