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» How designers design and program interactive behaviors
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IFIP
1992
Springer
15 years 10 months ago
Controller Implementation by Communicating Asynchronous Sequential Circuits Generated from a Petri Net Specification of Required
This paper presents a completely systematic design procedure for asynchronous controllers. The initial step is the construction of a signal transition graph (STG, an interpreted P...
Jochen Beister, Ralf Wollowski
CHB
2010
130views more  CHB 2010»
15 years 18 days ago
Building an interaction design pattern language: A case study
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Stefan L. Pauwels, Christian Hübscher, Javier...
AVI
1998
15 years 7 months ago
Design method of interaction techniques for large information spaces
Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
Laurence Nigay, Frédéric Vernier
EMSOFT
2005
Springer
15 years 11 months ago
From statecharts to ESP: programming with events, states and predicates for embedded systems
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Vugranam C. Sreedhar, Maria-Cristina V. Marinescu
CHI
2010
ACM
16 years 29 days ago
Designing with interactive example galleries
Designers often use examples for inspiration; examples offer contextualized instances of how form and content integrate. Can interactive example galleries bring this practice to e...
Brian Lee, Savil Srivastava, Ranjitha Kumar, Ronen...