Sciweavers

5054 search results - page 670 / 1011
» How designers design and program interactive behaviors
Sort
View
CHI
2008
ACM
16 years 7 months ago
Impact of screen size on performance, awareness, and user satisfaction with adaptive graphical user interfaces
Adaptive personalization, where the system adapts the interface to a user's needs, has the potential for significant performance benefits on small screen devices. However, re...
Leah Findlater, Joanna McGrenere
MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
CHI
2009
ACM
16 years 7 months ago
Predicting tie strength with social media
Social media treats all users the same: trusted friend or total stranger, with little or nothing in between. In reality, relationships fall everywhere along this spectrum, a topic...
Eric Gilbert, Karrie Karahalios
CHI
2002
ACM
16 years 7 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...
EUSAI
2007
Springer
16 years 29 days ago
Context-Sensitive Microlearning of Foreign Language Vocabulary on a Mobile Device
Abstract. We explore the use of ubiquitous sensing in the home for contextsensitive microlearning. To assess how users would respond to frequent and brief learning interactions tie...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...