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» How designers design and program interactive behaviors
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CHI
2009
ACM
15 years 3 months ago
Interaction programming: next steps
Interaction programming bridges the gap between interaction design and programming, but it has not yet been related directly to mainstream development practice. This paper present...
Harold W. Thimbleby
FTCS
1998
91views more  FTCS 1998»
15 years 7 months ago
How Fail-Stop are Faulty Programs?
Most fault-tolerant systems are designed to stop faulty programs before they write permanent data or communicate with other processes. This property (halt-on-failure) forms the co...
Subhachandra Chandra, Peter M. Chen
MODELS
2009
Springer
16 years 20 days ago
How to compare program comprehension in FOSD empirically: an experience report
There are many different implementation approaches to realize the vision of feature oriented software development, ranging from simple preprocessors, over feature-oriented program...
Janet Feigenspan, Christian Kästner, Sven Ape...
PDC
2004
ACM
15 years 11 months ago
Participatory programming and the scope of mutual responsibility: balancing scientific, design and software commitment
Over the past seven years, we have been conducting a variety of participatory design activities with research biologists, programmers, and bioinformaticians at the Institut Pasteu...
Catherine Letondal, Wendy E. Mackay
FDL
2006
IEEE
15 years 9 months ago
System Description Aspects as Syntactic Sugar
Many different system description and specification languages are used in modern design flows to emphasize different aspects like modular architecture, multibehavior, abstract act...
Jens Brandt, Klaus Schneider