Sciweavers

5054 search results - page 639 / 1011
» How designers design and program interactive behaviors
Sort
View
CHI
1999
ACM
15 years 11 months ago
The GAZE Groupware System: Mediating Joint Attention in Multiparty Communication and Collaboration
In this paper, we discuss why, in designing multiparty mediated systems, we should focus first on providing non-verbal cues which are less redundantly coded in speech than those n...
Roel Vertegaal
CSCW
1996
ACM
15 years 11 months ago
An Integrating, Transformation-Oriented Approach to Concurrency Control and Undo in Group Editors
Concurrency control and group undo are important issues in the design of groupware, especially for interactive group editors. We present an improved versionofanexistingdistributed...
Matthias Ressel, Doris Nitsche-Ruhland, Rul Gunzen...
169
Voted
CSCWD
2007
Springer
15 years 8 months ago
Supporting Rapid Enterprise Information System Development: Key Issues and Infrastructure Construction
The difficult business reality today makes enterprises more and more resort to information technology to manage nearly everything within the enterprises and to conduct business ac...
Bo Jing, Jinlei Jiang, Meilin Shi
HCI
2009
15 years 4 months ago
A Computational Implementation of a Human Attention Guiding Mechanism in MIDAS v5
In complex human-machine systems, the human operator is often required to intervene to detect and solve problems. Given this increased reliance on the human in these critical human...
Brian F. Gore, Becky L. Hooey, Christopher D. Wick...
CORR
2010
Springer
218views Education» more  CORR 2010»
15 years 3 months ago
User Centered and Ontology Based Information Retrieval System for Life Sciences
Because of the increasing number of electronic data, designing efficient tools to retrieve and exploit documents is a major challenge. Current search engines suffer from two main d...
Sylvie Ranwez, Vincent Ranwez, Mohameth-Fran&ccedi...