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» How designers design and program interactive behaviors
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CHI
2003
ACM
16 years 7 months ago
Dating example for information architecture
This paper provides the documented explanations of our submitted poster to CHI 2003 about the process of Information Architecture (IA). The general theme of CHI 2003 was to delive...
Ray Henderson, TaRan Wilson, Miyuki Shimbo
CHI
2010
ACM
16 years 1 months ago
There's a monster in my kitchen: using aversive feedback to motivate behaviour change
In this paper we argue that “persuasive technologies,” developed to motivate behaviour change in users, have so far failed to exploit the established body of empirical researc...
Ben Kirman, Conor Linehan, Shaun Lawson, Derek Fos...
ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
16 years 1 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
GRID
2005
Springer
16 years 11 days ago
Web services and grid security vulnerabilities and threats analysis and model
The paper provides an overview of available web applications and Web Services security vulnerability models and proposes a classification of the potential Grid and Web Services at...
Yuri Demchenko, Leon Gommans, Cees T. A. M. de Laa...
117
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CHI
2010
ACM
16 years 5 days ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos