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» How designers design and program interactive behaviors
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CHI
2005
ACM
16 years 7 months ago
Extensible input handling in the subArctic toolkit
The subArctic user interface toolkit has extensibility as one of its central goals. It seeks not only to supply a powerful library of reusable interactive objects, but also make i...
Scott E. Hudson, Jennifer Mankoff, Ian E. Smith
CHI
2005
ACM
16 years 7 months ago
Information search: the intersection of visual and semantic space
In the context of an information search task, does the visual salience of items interact with information scent? That is, do things like bold headlines or highlighted phrases inte...
Franklin P. Tamborello II, Michael D. Byrne
CHI
2002
ACM
16 years 7 months ago
Mental models of robotic assistants
In the future, interactive robots will perform many helpful tasks. In 5 studies, we developed techniques for measuring the richness and content of people's mental models of a...
Sara B. Kiesler, Jennifer Goetz
UIST
2009
ACM
16 years 1 months ago
Disappearing mobile devices
In this paper, we extrapolate the evolution of mobile devices in one specific direction, namely miniaturization. While we maintain the concept of a device that people are aware of...
Tao Ni, Patrick Baudisch
ISWC
2000
IEEE
15 years 11 months ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...