Sciweavers

5054 search results - page 616 / 1011
» How designers design and program interactive behaviors
Sort
View
MOBILITY
2009
ACM
16 years 1 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
CHI
2006
ACM
16 years 26 days ago
Fitster: social fitness information visualizer
We present Fitster, a social visualization interface that supports fitness motivation among busy people struggling to exercise. Among our pilot group of busy graduate students, we...
Noor Ali-Hasan, Diana Gavales, Andrew Peterson, Ma...
CHI
2000
ACM
15 years 11 months ago
The impact of fluid documents on reading and browsing: an observational study
Fluid Documents incorporate additional information into a page by adjusting typography using interactive animation. One application is to support hypertext browsing by providing g...
Polle Zellweger, Susan Harkness Regli, Jock D. Mac...
CORR
2010
Springer
167views Education» more  CORR 2010»
15 years 7 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi
TMC
2008
164views more  TMC 2008»
15 years 6 months ago
Coupons: A Multilevel Incentive Scheme for Information Dissemination in Mobile Networks
Integrating mobile computing and localized user interaction into the Internet requires more than simply overcoming pure routing challenges. Apart from issues such as intermittent c...
Anargyros Garyfalos, Kevin C. Almeroth