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» How designers design and program interactive behaviors
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ICSE
2007
IEEE-ACM
16 years 6 months ago
Plug-and-Play Architectural Design and Verification
Abstract. In software architecture, components represent the computational units of a system and connectors represent the interactions among those units. Making decisions about the...
Shangzhu Wang, George S. Avrunin, Lori A. Clarke
DESIRE
2010
15 years 1 months ago
Creativity methods in interaction design
The field of interaction design encompasses a variety of methods for fostering innovation and creativity. In this paper, we present a selection of such methods that scaffold ideat...
Michael Mose Biskjaer, Peter Dalsgård, Kim H...
TACS
2001
Springer
15 years 10 months ago
Lightweight Analysis of Object Interactions
The state of the practice in object-oriented software development has moved beyond reuse of code to reuse of conceptual structures such as design patterns. This paper draws attenti...
Daniel Jackson, Alan Fekete
WSC
1998
15 years 7 months ago
Interactive Implementation of Optimal Simulation Experiment Designs
An attractive feature of many simulation packages is their availability on desktop computers and their potential for allowing the user to run a simulation model under different co...
Russell C. H. Cheng, John D. Lamb
CHI
1998
ACM
15 years 10 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser