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» How designers design and program interactive behaviors
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DPPI
2007
ACM
15 years 10 months ago
Reverse alarm clock: a research through design example of designing for the self
This paper documents a first attempt at "designing for the self", an approach to designing products intended to help people move closer to their idealized sense of self a...
Kursat Kursat Ozenc, James P. Brommer, Bong-keum J...
EMSOFT
2001
Springer
15 years 10 months ago
An Implementation of Scoped Memory for Real-Time Java
Abstract. This paper presents our experience implementing the memory management extensions in the Real-Time Specification for Java. These extensions are designed to given real-tim...
William S. Beebee, Martin C. Rinard
ECLIPSE
2004
ACM
15 years 11 months ago
Design mentoring based on design evolution analysis
Developing and consistently evolving quality software designs requires both theoretical knowledge and practical skills. The former can be communicated in a classroom; the latter h...
Zhenchang Xing, Eleni Stroulia
PADS
2009
ACM
16 years 27 days ago
Causal Program Slicing
Unexpected model behaviors need explanation, so valid behaviors can be separated from errors. Understanding unexpected behavior requires accumulation of insight into the behavior ...
Ross Gore, Paul F. Reynolds Jr.
WCRE
2008
IEEE
16 years 14 days ago
Navigating Through the Design of Object-Oriented Programs
Abstract. The Design Navigator is a tool for reverseengineering object-oriented programs into formal charts evel of abstraction. We show how the Design r discovers abstract buildin...
Epameinondas Gasparis, Jonathan Nicholson, Amnon H...