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» How designers design and program interactive behaviors
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191
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TMI
2002
248views more  TMI 2002»
15 years 5 months ago
Adaptive Elastic Segmentation of Brain MRI via Shape Model Guided Evolutionary Programming
This paper presents a fully automated segmentation method for medical images. The goal is to localize and parameterize a variety of types of structure in these images for subsequen...
Alain Pitiot, Arthur W. Toga, Paul M. Thompson
IAT
2010
IEEE
15 years 4 months ago
An Interaction-Oriented Model of Customer Behavior for the Simulation of Supermarkets
Abstract--Since several years, great distribution firms implement more and more complex layout and shelf allocation strategies, so as to force empirical know-how to combine with Ar...
Yoann Kubera, Philippe Mathieu, Sébastien P...
CHI
2002
ACM
16 years 6 months ago
A framework for locomotional design: toward a generative design theory
Generative design theories are needed to b ridge the gaps between pure scientific knowledge, individual ("point") designs and systematic generation of viable design alte...
Susanne Jul
CLIMA
2004
15 years 7 months ago
Planning Experiments in the DALI Logic Programming Language
We discuss some features of the new logic programming language DALI for agents and multi-agent systems. In particular, we aim at illustrating the treatment of proactivity, which is...
Stefania Costantini, Arianna Tocchio
263
Voted
POPL
2005
ACM
16 years 6 months ago
From sequential programs to multi-tier applications by program transformation
Modern applications are designed in multiple tiers to separate concerns. Since each tier may run at a separate location, middleware is required to mediate access between tiers. Ho...
Matthias Neubauer, Peter Thiemann