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» How designers design and program interactive behaviors
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ECOOP
1998
Springer
15 years 10 months ago
Synthesizing Object-Oriented and Functional Design to Promote Re-Use
Many problems require recursively speci ed types ofdata and a collection of tools that operate on those data. Over time, these problems evolve so that the programmer must extend t...
Shriram Krishnamurthi, Matthias Felleisen, Daniel ...
ICCAD
2006
IEEE
108views Hardware» more  ICCAD 2006»
16 years 3 months ago
From molecular interactions to gates: a systematic approach
The continuous minituarization of integrated circuits may reach atomic scales in a couple of decades. Some researchers have already built simple computation engines by manipulatin...
Josep Carmona, Jordi Cortadella, Yousuke Takada, F...
SIGMETRICS
1992
ACM
128views Hardware» more  SIGMETRICS 1992»
15 years 10 months ago
MemSpy: Analyzing Memory System Bottlenecks in Programs
To cope with the increasing difference between processor and main memory speeds, modern computer systems use deep memory hierarchies. In the presence of such hierarchies, the perf...
Margaret Martonosi, Anoop Gupta, Thomas E. Anderso...
ACMDIS
1997
ACM
15 years 10 months ago
HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
Wendy E. Mackay, Anne-Laure Fayard
CHI
2007
ACM
16 years 6 months ago
User centered design and international development
This workshop explores User Centered Design (UCD) challenges and contributions to International economic and community Development. We are addressing interaction design for parts ...
Andy Dearden, Ann Light, Susan M. Dray, John C. Th...