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» How designers design and program interactive behaviors
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INTERACT
2003
15 years 7 months ago
Chemistry Education: A Tangible Interaction Approach
: This system paper reports on some of the advantages tangible interaction can bring to chemistry education. The paper describes how we realized a Tangible User Interface (TUI) cal...
Morten Fjeld, Patrick Juchli, Benedikt M. Voegtli
JTRES
2010
ACM
15 years 6 months ago
The design of SafeJML, a specification language for SCJ with support for WCET specification
Safety-Critical Java (SCJ) is a dialect of Java that allows programmers to implement safety-critical systems, such as software to control airplanes, medical devices, and nuclear p...
Ghaith Haddad, Faraz Hussain, Gary T. Leavens
ACMIDC
2010
15 years 4 months ago
vSked: an interactive visual schedule system for use in classrooms for children with autism
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...

Book
455views
17 years 2 months ago
The Design Patterns Java Companion
"The term “design patterns” sounds a bit formal to the uninitiated and can be somewhat off-putting when you first encounter it. But, in fact, design patterns are just co...
James W. Cooper
POPL
2008
ACM
16 years 6 months ago
Systems biology, models, and concurrency
Models will play a central role in the representation, storage, manipulation, and communication of knowledge in systems biology. Models capable of fulfilling such a role will like...
Walter Fontana