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» How designers design and program interactive behaviors
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CCR
2000
94views more  CCR 2000»
15 years 6 months ago
An application developer's perspective on reliable multicast for distributed interactive media
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
Martin Mauve, Volker Hilt
CHI
2008
ACM
16 years 6 months ago
Distributed participatory design
This paper contains a study on how Participatory Design (PD) and distributed software development (DSD) are linked up and whether Distributed Participatory Design is an inherent pa...
Karin Danielsson, Amir M. Naghsh, Dorina C. Gumm, ...
TLDI
2009
ACM
140views Formal Methods» more  TLDI 2009»
16 years 3 months ago
Design patterns in separation logic
Object-oriented programs are notable for making use of both rder abstractions and mutable, aliased state. Either feature alone is challenging for formal verification, and the com...
Neelakantan R. Krishnaswami, Jonathan Aldrich, Lar...
COST
2007
Springer
124views Multimedia» more  COST 2007»
16 years 15 days ago
Mutually Coordinated Anticipatory Multimodal Interaction
We introduce our research on anticipatory and coordinated interaction between a virtual human and a human partner. Rather than adhering to the turn taking paradigm, we choose to in...
Anton Nijholt, Dennis Reidsma, Herwin van Welberge...
DIGRA
2003
Springer
15 years 11 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen