In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
This paper contains a study on how Participatory Design (PD) and distributed software development (DSD) are linked up and whether Distributed Participatory Design is an inherent pa...
Karin Danielsson, Amir M. Naghsh, Dorina C. Gumm, ...
Object-oriented programs are notable for making use of both rder abstractions and mutable, aliased state. Either feature alone is challenging for formal verification, and the com...
Neelakantan R. Krishnaswami, Jonathan Aldrich, Lar...
We introduce our research on anticipatory and coordinated interaction between a virtual human and a human partner. Rather than adhering to the turn taking paradigm, we choose to in...
Anton Nijholt, Dennis Reidsma, Herwin van Welberge...
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...