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» How designers design and program interactive behaviors
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DLS
2007
133views Languages» more  DLS 2007»
15 years 10 months ago
Mirages: behavioral intercession in a mirror-based architecture
Mirror-based systems are object-oriented reflective architectures built around a set of design principles that lead to reflective APIs which foster a high degree of reusability, l...
Stijn Mostinckx, Tom Van Cutsem, Stijn Timbermont,...
ECBS
2000
IEEE
99views Hardware» more  ECBS 2000»
15 years 10 months ago
Enhancing Architectural Mismatch Detection with Assumptions
Detecting software architecture inconsistencies is a critical issue in software design. Software systems are described in terms of components, component behavior and interaction a...
Sebastián Uchitel, Daniel Yankelevich
IWINAC
2011
Springer
14 years 9 months ago
Design of Social Agents
Abstract. Social behavior, as compared to the egoistic and rational behavior, is known to be more beneficial to groups of subjects and even to individual members of a group. For t...
Roman Gorbunov, Emilia I. Barakova, Matthias Raute...
APCHI
2004
IEEE
15 years 10 months ago
Creative Expertise and Collaborative Technology Design
The paper is concerned with increasing our understanding of creative expertise drawing upon studies of collaboration between technologists and artists. The nature of expertise in c...
Linda Candy, Ernest A. Edmonds
CBSE
2007
Springer
16 years 15 days ago
Soya: A Programming Model and Runtime Environment for Component Composition Using SSDL
Abstract. The SOAP Service Description Language (SSDL) is a SOAPcentric language for describing Web Service contracts. SSDL focuses on abstraction as the building block for creatin...
Patric Fornasier, Jim Webber, Ian Gorton