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IJCAI
2007
15 years 8 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
COLING
2010
15 years 1 months ago
Contextual Modeling for Meeting Translation Using Unsupervised Word Sense Disambiguation
In this paper we investigate the challenges of applying statistical machine translation to meeting conversations, with a particular view towards analyzing the importance of modeli...
Mei Yang, Katrin Kirchhoff
IFIP
2004
Springer
15 years 12 months ago
GPS-Based Route Discovery Algorithms for On-Demand Routing Protocols in MANETs
Abstract. This papers presents new Global Positioning System (GPS)based route discovery algorithms for on-demand routing in MANETs, called Position-based Selective Flooding (PSF). ...
Mehran Abolhasan, Tadeusz A. Wysocki
ICCSA
2005
Springer
16 years 1 days ago
IMNET: An Experimental Testbed for Extensible Multi-user Virtual Environment Systems
Abstract. Multi-user virtual environment (MUVE) systems enable virtual participation in many applications. A MUVE usually is a complex system requiring technologies from 3D graphic...
Tsai-Yen Li, Mao-Yung Liao, Pai-Cheng Tao
VECPAR
2004
Springer
15 years 12 months ago
Message Strip-Mining Heuristics for High Speed Networks
In this work we investigate how the compiler technique of message strip mining performs in practice on contemporary high performance networks. Message strip mining attempts to redu...
Costin Iancu, Parry Husbands, Wei Chen