Sciweavers

11722 search results - page 355 / 2345
» How Developers Develop Features
Sort
View
ICIAR
2005
Springer
16 years 7 days ago
A Generic Shape Matching with Anchoring of Knowledge Primitives of Object Ontology
We have developed a generic ontology of objects, and a knowledge base of everyday physical objects. Objects are represented as assemblies of functional features and their spatial r...
Dongil Han, Bum-Jae You, Yong Se Kim, Il Hong Suh
ICSE
2007
IEEE-ACM
16 years 6 months ago
Supporting the Investigation and Planning of Pragmatic Reuse Tasks
Software reuse has long been promoted as a means to increase developer productivity; however, reusing source code is difficult in practice and tends to be performed in an ad hoc m...
Reid Holmes, Robert J. Walker
AGILEDC
2007
IEEE
16 years 1 months ago
The Agile Maturity Map A Goal Oriented Approach to Agile Improvement
Fulfilling the potential of Agile development depends on people truly wanting to change how they work. Transitioning to new methods of development is particularly daunting in a la...
Jay Packlick
ICSE
2007
IEEE-ACM
16 years 29 days ago
Aspect-Oriented Design in Java/AspectJ and Ruby
This tutorial teaches professional developers design principles for “production-quality”, aspect-oriented software, written in Java/AspectJ and Ruby. The discussion starts wit...
Dean Wampler
ICSE
2007
IEEE-ACM
16 years 29 days ago
Migration of Legacy Assets to Service-Oriented Architecture Environments
This tutorial addresses the problem of the migration of legacy assets to Service-Oriented Architecture (SOA) environments. It addresses how to develop a realistic strategy for per...
Dennis B. Smith