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UAIS
2008
155views more  UAIS 2008»
15 years 6 months ago
Adaptive course generation through learning styles representation
This paper presents an approach to automatic course generation and student modeling. The method has been developed during the European funded projects Diogene and Intraserv, focuse...
Enver Sangineto, Nicola Capuano, Matteo Gaeta, Ale...
AAMAS
2002
Springer
15 years 6 months ago
A Scheduling Scheme for Controlling Allocation of CPU Resources for Mobile Programs
There is considerable interest in developing runtime infrastructures for programs that can migrate from one host to another. Mobile programs are appealing because they support eff...
Manoj Lal, Raju Pandey
KBS
2007
74views more  KBS 2007»
15 years 6 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
AI
2002
Springer
15 years 6 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
MANSCI
2007
107views more  MANSCI 2007»
15 years 6 months ago
Credit Risk in a Network Economy
We develop a structural model of credit risk in a network economy, where any firm can lend to any other firm, so that each firm is subject to counterparty risk either from dire...
Didier Cossin, Henry Schellhorn
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