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GI
2004
Springer
16 years 8 days ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
LSO
2004
Springer
16 years 7 days ago
Learning Software Maintenance Organizations
Abstract. Developing and maintaining software systems is a knowledge intensive task. One needs knowledge of the application domain of the software, the problem the system solves, t...
Kleiber D. de Sousa, Nicolas Anquetil, Káth...
SEMWEB
2004
Springer
16 years 7 days ago
ORIENT: Integrate Ontology Engineering into Industry Tooling Environment
Orient is a project to develop an ontology engineering tool that integrates into existing industry tooling environments – the Eclipse platform and the WebSphere Studio developing...
Lei Zhang, Yong Yu, Jing Lu, Chenxi Lin, Kewei Tu,...
FTDCS
2003
IEEE
16 years 5 days ago
Service Provisioning and Management in Virtual Private Active Networks
Service providers have been motivated to develop and offer new services to their customers. The key question is what kind of futuristic and practical services customers need. This...
Fábio Luciano Verdi, Edmundo R. M. Madeira
WCRE
2003
IEEE
16 years 4 days ago
Detecting Merging and Splitting using Origin Analysis
Merging and splitting source code artifacts is a common activity during the lifespan of a software system; as developers rethink the essential structure of a system or plan for a ...
Lijie Zou, Michael W. Godfrey