We discuss the need to extend general models and systems for context-awareness to include adaptation of interactions to context. Our approach was motivated by our experiences of de...
In this paper we discuss how mutual influences (e.g. conflicts) of different stakeholder concerns can be detected and reasoned about through composition and stepwise refinement. S...
The goal of this paper is to examine the Japanese experience with the software development process, the challenges they face and how formal engineering methods, in particular SOFL...
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
This paper discusses how architectural requirements engineering fits into an overall software development process in the concept and definition phases of a project. It defines a r...