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» Homotopy in Digital Spaces
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RT
1999
Springer
15 years 10 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
COBUILD
1998
Springer
15 years 10 months ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
DAC
1997
ACM
15 years 10 months ago
Architectural Exploration Using Verilog-Based Power Estimation: A Case Study of the IDCT
We describe an architectural design space exploration methodology that minimizes the energy dissipation of digital circuits. The centerpiece of our methodology is a Verilog-based ...
Thucydides Xanthopoulos, Yoshifumi Yaoi, Anantha C...
ISER
1997
Springer
115views Robotics» more  ISER 1997»
15 years 10 months ago
Mechanical Design and Control of a High-Bandwidth Shape Memory Alloy Tactile Display
: We have constructed a tactile shape display which can be used to convey small-scale shapes in teleoperation and virtual environments. A line of 10 pins spaced 2 mm on center are ...
Parris S. Wellman, William J. Peine, Gregg Favalor...
ICCAD
1994
IEEE
134views Hardware» more  ICCAD 1994»
15 years 10 months ago
Boolean constrained encoding: a new formulation and a case study
1 This paper provides a new, generalized approach to the problem of encoding information as vectors of binary digits. We furnish a formal definition for the Boolean constrained enc...
Ney Laert Vilar Calazans