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NETGAMES
2006
ACM
16 years 9 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
16 years 9 days ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
CG
2000
Springer
15 years 10 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
IC3
2009
15 years 4 months ago
Multi-scale Modeling and Analysis of Nano-RFID Systems on HPC Setup
In this paper we have worked out on some the complex modeling aspects such as Multi Scale modeling, MATLAB Sugar based modeling and have shown the complexities involved in the anal...
Rohit Pathak, Satyadhar Joshi
ICSE
2004
IEEE-ACM
16 years 6 months ago
An Empirical Comparison of Dynamic Impact Analysis Algorithms
Impact analysis -- determining the potential effects of changes on a software system -- plays an important role in software engineering tasks such as maintenance, regression testi...
Alessandro Orso, Taweesup Apiwattanapong, James La...