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IADIS
2004
15 years 7 months ago
A CSP based ontology for a smart home
This paper addresses the problem of establishing collaboration between devices in a home environment, even when no previous knowledge is known or stored on the devices. It focuses...
José Ignacio Rendo Fernández, Iain W...
ICML
2003
IEEE
16 years 6 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm
DIGRA
2005
Springer
15 years 11 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
DIGRA
2005
Springer
15 years 11 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
ICIP
2004
IEEE
16 years 7 months ago
Content and transformation effect matching for automated home video editing
While camcorders have become a commodity home appliance, few watch the recorded videos or share them with friends and relatives due to the difficulty of turning the raw footage in...
Xian-Sheng Hua, HongJiang Zhang