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AAAI
2006
15 years 7 months ago
LOCATE Intelligent Systems Demonstration: Adapting Help to the Cognitive Styles of Users
LOCATE is workspace layout design software that also serves as a testbed for developing and refining principles of adaptive aiding. This demonstration illustrates LOCATE's ab...
Jack L. Edwards, Greg Scott
AIIDE
2009
15 years 7 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
BMCBI
2008
129views more  BMCBI 2008»
15 years 6 months ago
A unified approach to false discovery rate estimation
Background: False discovery rate (FDR) methods play an important role in analyzing highdimensional data. There are two types of FDR, tail area-based FDR and local FDR, as well as ...
Korbinian Strimmer
JUCS
2008
112views more  JUCS 2008»
15 years 6 months ago
Knowledge Processing in Intelligent Systems
Abstract: Intelligence and Knowledge play more and more important roles in building complex intelligent systems, for instance, intrusion detection systems, and operational analysis...
Longbing Cao, Ngoc Thanh Nguyen
TEC
2008
127views more  TEC 2008»
15 years 6 months ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim