While an exact definition of texture is somewhat elusive, texture can be qualitatively described as a distribution of color, albedo or local normal on a surface. In the literature...
We investigate the automated reconstruction of piecewise smooth 3D curves, using subdivision curves as a simple but flexible curve representation. This representation allows taggin...
We describe an automatic method for building optimal 3D statistical shape models from sets of training shapes. Although shape models show considerable promise as a basis for segmen...
Rhodri H. Davies, Carole J. Twining, Timothy F. Co...
We describe our visualization process for a particle-based simulation of the formation of the first stars and their impact on cosmic history. The dataset consists of several hundre...
Paul Arthur Navrátil, Jarrett L. Johnson, Volke...
Most of current fingerprint indexing schemes utilize features based on global textures and minutiae structures. To extend the existing technology of feature extraction, this paper...