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SIGGRAPH
1993
ACM
15 years 10 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
ACIVS
2007
Springer
15 years 10 months ago
Joint Domain-Range Modeling of Dynamic Scenes with Adaptive Kernel Bandwidth
Abstract. The first step in various computer vision applications is a detection of moving objects. The prevalent pixel-wise models regard image pixels as independent random process...
Borislav Antic, Vladimir S. Crnojevic
AMDO
2006
Springer
15 years 10 months ago
Predicting 3D People from 2D Pictures
Abstract. We propose a hierarchical process for inferring the 3D pose of a person from monocular images. First we infer a learned view-based 2D body model from a single image using...
Leonid Sigal, Michael J. Black
SIGGRAPH
1995
ACM
15 years 10 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
VISSYM
2007
15 years 9 months ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...