There has been a flurry of works on video sequence-based face recognition in recent years. One of the hard problems in this area is how to effectively combine the facial configu...
The paper examines characteristics of interactive learning between human tutors and a robot having a dynamic neural network model which is inspired by human parietal cortex functio...
Jun Tani, Ryunosuke Nishimoto, Jun Namikawa, Masat...
Aperiodic requests with unknown execution times and unknown arrival patterns are dynamically mapped to ratebased execution (RBE) tasks with variable rates and scheduled such that ...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...