Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
In this paper, we develop an acyclic network of queues for the design of a dynamic flow shop, where each service station represents a machine. The orders arrive at the input stati...
Amir Azaron, Hideki Katagiri, Kosuke Kato, Masatos...
Sensor networks have been used in many surveillance systems, providing statistical information about monitored areas. Accurate counting information (e.g., the distribution
of the ...
Shuo Guo, Tian He, Mohamed F. Mokbel, John A. Stan...
We improve on previous recommender systems by taking advantage of the layered structure of software. We use a random-walk approach, mimicking the more focused behavior of a develo...
Zachary M. Saul, Vladimir Filkov, Premkumar T. Dev...
Despite the increasing maturity of contemporary Workflow Management Systems (WfMS), there still exist numerous process-aware application systems with more or less hard-coded proce...