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ISVC
2009
Springer
16 years 1 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...
CG
2008
Springer
15 years 7 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
VRIPHYS
2010
15 years 1 months ago
Asynchronous Preconditioners for Efficient Solving of Non-linear Deformations
In this paper, we present a set of methods to improve numerical solvers, as used in real-time non-linear deformable models based on implicit integration schemes. The proposed appr...
Hadrien Courtecuisse, Jérémie Allard...
MSS
2003
IEEE
90views Hardware» more  MSS 2003»
16 years 3 days ago
NSM: A Distributed Storage Architecture for Data-Intensive Applications
: Several solutions have been developed to provide dataintensive applications with the highest possible data rates. Such solutions tried to utilize the available network resources ...
Zeyad Ali, Qutaibah M. Malluhi
MOBICOM
2006
ACM
16 years 24 days ago
IQU: practical queue-based user association management for WLANs
Flash crowds and high concentrations of users in wireless LANs (WLANs) cause significant interference problems and unsustainable load at access points. This leads to poor connect...
Amit P. Jardosh, Kimaya Mittal, Krishna N. Ramacha...