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HPCN
2000
Springer
15 years 11 months ago
A Versatile Support for Binding Native Code to Java
As Java is being considered an appropriate environment for high performance computing, we describe advanced techniques of highly expressive and efficient combining of Java with exi...
Marian Bubak, Dawid Kurzyniec, Piotr Luszczek
GAMEON
2000
15 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
SIGMOD
2012
ACM
209views Database» more  SIGMOD 2012»
13 years 10 months ago
Locality-sensitive hashing scheme based on dynamic collision counting
Locality-Sensitive Hashing (LSH) and its variants are wellknown methods for solving the c-approximate NN Search problem in high-dimensional space. Traditionally, several LSH funct...
Junhao Gan, Jianlin Feng, Qiong Fang, Wilfred Ng
SIGOPS
2010
163views more  SIGOPS 2010»
15 years 2 months ago
Automated control of internet services
Finding an efficient configuration for cluster-based multi-tier Internet services is often a difficult task. Moreover, even a good configuration could become obsolete, depending o...
Jean Arnaud
CHI
2005
ACM
16 years 8 months ago
Tool for accurately predicting website navigation problems, non-problems, problem severity, and effectiveness of repairs
The Cognitive Walkthrough for the Web (CWW) is a partially automated usability evaluation method for identifying and repairing website navigation problems. Building on five earlie...
Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. ...