In this paper we present a soft computing system developed to optimize the face milling operation under High Speed conditions in the manufacture of steel components like molds with...
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
In this paper we present how resources and tools developed within the Human Language Technology Group at the University of Belgrade can be used for tuning queries before submittin...
Consider unmanned airborne vehicle (UAV) control agents in a dynamic multi-agent system. The agents must have a set of goals such as destination airport and intermediate positions...