Modern VLSI design methodologies and manufacturing technologies are making circuits increasingly fast. The quest for higher circuit performance and integration density stems from f...
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
This paper describes our participations of LIG and LIRIS to the TRECVID 2008 High Level Features detection task. We evaluated several fusion strategies and especially rank fusion....
This paper describes the design and implementation of our high speed simulator for out-of-order microprocessors named BurstScalar. The simulator is based on the wellknown SimpleSc...
We propose a flexible approach for the visualization of large, high-dimensional datasets. The raw, highdimensional data is mapped into an abstract 3D distance space using the Fast...