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EVOW
2000
Springer
15 years 10 months ago
Prediction of Power Requirements for High-Speed Circuits
Modern VLSI design methodologies and manufacturing technologies are making circuits increasingly fast. The quest for higher circuit performance and integration density stems from f...
Fulvio Corno, Maurizio Rebaudengo, Matteo Sonza Re...
GRAPHICSINTERFACE
2008
15 years 8 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
TRECVID
2008
15 years 8 months ago
LIG and LIRIS at TRECVID 2008: High Level Feature Extraction and Collaborative Annotation
This paper describes our participations of LIG and LIRIS to the TRECVID 2008 High Level Features detection task. We evaluated several fusion strategies and especially rank fusion....
MASCOTS
2004
15 years 8 months ago
Design and Implementation of a High Speed Microprocessor Simulator BurstScalar
This paper describes the design and implementation of our high speed simulator for out-of-order microprocessors named BurstScalar. The simulator is based on the wellknown SimpleSc...
Takashi Nakada, Hiroshi Nakashima
VISSYM
2004
15 years 8 months ago
Volume Visualization and Visual Queries for Large High-Dimensional Datasets
We propose a flexible approach for the visualization of large, high-dimensional datasets. The raw, highdimensional data is mapped into an abstract 3D distance space using the Fast...
Guido Reina, Thomas Ertl