We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
This paper discusses novel dedicated hardware architecture for hybrid optimization based on Genetic algorithm (GA) and Simulated Annealing (SA). The proposed architecture achieves ...
This paper proposes a bio-inspired approach tailored to the construction of a Grid information system in which content, specifically metadata descriptors that specify the characte...
Agostino Forestiero, Carlo Mastroianni, Giandomeni...
Background: Predicting residues' contacts using primary amino acid sequence alone is an important task that can guide 3D structure modeling and can verify the quality of the ...