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ASPLOS
2011
ACM
14 years 10 months ago
Hardware acceleration of transactional memory on commodity systems
The adoption of transactional memory is hindered by the high overhead of software transactional memory and the intrusive design changes required by previously proposed TM hardware...
Jared Casper, Tayo Oguntebi, Sungpack Hong, Nathan...
EUROMICRO
2000
IEEE
15 years 11 months ago
Continuous Discrete-Event Simulation of a Continuous-Media Server I/O Subsystem
When designing computer systems, simulation tools are used to imitate a real or proposed system. Complex, dynamic systems can be simulated without the cost and time constraints in...
Michael Weeks, Chris Bailey, Reza Sotudeh
ARCS
2008
Springer
15 years 8 months ago
How Efficient are Creatures with Time-shuffled Behaviors?
: The task of the creatures in the "creatures' exploration problem" is to visit all empty cells in an environment with a minimum number of steps. We have analyzed th...
Patrick Ediger, Rolf Hoffmann, Mathias Halbach
LCTRTS
2005
Springer
16 years 1 days ago
Upper bound for defragmenting buddy heaps
Knuth’s buddy system is an attractive algorithm for managing storage allocation, and it can be made to operate in real-time. At some point, storage-management systems must eithe...
Delvin C. Defoe, Sharath R. Cholleti, Ron Cytron
SIGCSE
2004
ACM
111views Education» more  SIGCSE 2004»
15 years 12 months ago
Events not equal to GUIs
The event driven paradigm is ubiquitous in modern software. Many texts introduce events when discussing graphical user interfaces, but the event paradigm extends well beyond that ...
Stuart A. Hansen, Timothy V. Fossum