We describe a new collaborative technology that is mid-way between the informality of email and the formality of shared workspaces. Email and other ad hoc collaboration systems ar...
We present a distributed framework that enables real-time streaming and visualization of data generated by large remote simulations. We address issues arising from distributed cli...
Valerio Pascucci, Daniel E. Laney, Ray J. Frank, F...
Abstract. We use a simple yet powerful higher-order conditional random field (CRF) to model optical flow. It consists of a standard photoconsistency cost and a prior on affine mo...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
We introduce a new image compression algorithm that allows progressive image reconstruction – both in resolution and in fidelity, with a fully embedded bitstream. The algorithm ...