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CA
2000
IEEE
15 years 11 months ago
Volume Sculpting and Keyframe Animation System
In traditional animation, keyframes are modeled and standard graphics pipeline is used to animate the scene. In this paper we consider volume animation where the 30 world and its ...
V. Chandru, N. Mahesh, M. Manivannan, Swami Manoha...
DCC
2000
IEEE
15 years 11 months ago
SPIHT-NC: Network-Conscious Zerotree Encoding
Wavelet zerotree encoding has been proven to be an efficient way of compressing still images. Two well-known zerotree encoding algorithms, Embedded Zerotree Encoding (EZW) and Se...
Sami Iren, Paul D. Amer
ICPPW
1999
IEEE
15 years 10 months ago
Multistage Ring Network: A New Multiple Ring Network for Large Scale Multiprocessors
We present a new multiple ring network for multiprocessors, called the Multistage Ring Network(MRN). The MRN has a 2-level hierarchy of register insertion rings, and its interconn...
Dongho Yoo, Inbum Jung, Seung Ryoul Maeng, Hyungla...
IPPS
1999
IEEE
15 years 10 months ago
Self-Avoiding Walks over Adaptive Unstructured Grids
Abstract. In this paper, we present self-avoiding walks as a novel technique to linearize" a triangular mesh. Unlike space- lling curves which are based on a geometric embeddi...
Gerd Heber, Rupak Biswas, Guang R. Gao
IPPS
1999
IEEE
15 years 10 months ago
Reducing System Overheads in Home-based Software DSMs
Software DSM systems su er from the high communication and coherence-induced overheads that limit performance. This paper introduces our e orts in reducing system overheads of a h...
Weiwu Hu, Weisong Shi, Zhimin Tang